Alpha 3
I'm pleased to announce that Alpha 3 is now available.
A lot of code tidy up has allowed me to improve the player experience. For instance, potential actions now preview visually. I'm hoping this makes building fences a lot easier now.
Talking of fences, as requested gates now align vertically if constructed in a vertical fence run. You can finally enclose spaces completely without needing an axe to break out. And because zombies were breaking through far too quickly, I've nerfed their attack.
Overall, I've being looking for ways to add gameplay that extends play time.
Finally, in this version I've experimented with swapping the mouse button actions and the mouse wheel direction for cycling through inventory items. My hope is that this feels more natural. I'm also hopeful that I'll be able to amalgamate the "use inventory" and "interact with environment" actions into a single action, at least most of the time. Head over to our Discord server and let me know what you think.
The full list of changes is as follows:
- Preview interactions with the environment (e.g. picking up items, using doors) and all actions that use inventory items
- Gates align vertically where needed
- Zombies slower to break through fences
- Hoe in inventory - new games only
- Harvest carrots and potatoes with hoe
- Potato seeds crafting recipe available
- Remove weeds with hoe
- Remove bushes with pickaxe
- Grass visible all year round
- Reversed mouse button inputs for use and interact
- Reversed mouse wheel inputs for inventory
- Switched interact action from Left Shift to E - reserving Left Shift for Future Things
For Alpha 4 I'll keep the focus on extending play time, as well as addressing some longer standing requests (e.g. indicate when damaged) and bug (e.g. the menus being very glitchy).
Files
Undead Farmstead 2
Farming but zombies
Status | In development |
Author | Unusual Intersection |
Genre | Role Playing, Survival |
Tags | 2D, Casual, Cozy, Farming, Godot, Pixel Art, Singleplayer, Zombies |
Languages | English |
More posts
- Beta 2 - Happy Halloween!43 days ago
- Beta 1 - Sound & vision87 days ago
- Alpha 6 - Inventory & craftingApr 01, 2024
- Alpha 5 - StealthMar 03, 2024
- Alpha 4Feb 18, 2024
- Alpha 2Jan 06, 2024
- Alpha 1Dec 28, 2023
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